See Tools/Tests for the content pipeline and other tool tests.See Tests for the framework unit tests.The game framework is found in MonoGame.Framework.Open the Tools solution for your development platform to build the pipeline and content tools.įor the prerequisites for building from source, please look at the Requirements file.Ī high level breakdown of the components of the framework:.Open the solution for your target platform to build the game framework.
#Mono framework game maker update
Set up the submodules: git submodule update -init.The full source code is available here from GitHub: There are several options on our Donation Page. Money goes towards hosting, new hardware and if enough people subscribe a dedicated developer. If you'd like to help the project by supporting us financially, consider supporting us via a subscription for the price of a monthly coffee. If you are interested in contributing fixes or features to MonoGame, please read our contributors guide first. Please do not use the GitHub issue tracker for personal support requests. If you need help using MonoGame or have other questions we suggest you post on our community forums. Try to be as detailed as possible in your issue reports. Before opening a new issue, please search to see if your problem has already been reported. If you think you have found a bug or have a feature request, use our issue tracker. If there is a platform we don't support, please make a request or come help us add it. We support a growing list of platforms across the desktop, mobile, and console space. The table below shows the current build status for the develop branch. Our build server builds, tests, and packages the latest MonoGame changes. Create, develop and distribute your games your way. NET open source game framework without any black boxes. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. One framework for creating powerful cross-platform games.